Best Cable management

1 Rotate the VR cable organiser 360 degrees.

A. The basic technique of bundling the VR cable organiser is as illustrated on the left below; however, this method is incorrect! The correct binding procedure is indicated on the right, which involves passing a rope through a small hole in the cable take-up box and then bundling it on the organiser.

B.The traction force of the VR cable organiser is equal to the rewinding force of the coil spring plus the friction force generated by the wire rope and the copper ring of the rope outlet, and the rewinding force of the coil spring is generally unchanged except when the spring fineness is near the maximum value. However, when the angle changes, the friction force created by the wire rope and copper ring changes as well. The friction force is greatest when the angle between the wire rope and the copper ring grows narrower, or even when the angle is almost parallel, and it is so great that the copper ring develops deep scratches, which enhances friction (If the organiser is broken, you may replace the brass tip.

C.Keep the wire rope as vertical as possible with the copper ring mouth, use a single rope to bind the wire cable organiser and the bracket, which allows it to rotate 360 degrees, the wire rope is less likely to rub against the copper ring, but there is one thing to remember, in order to ensure the best angle, the rope must only pass through one hole in the small hole of the wire (which close to the copper hole)

2.Choose the correct wire organiser.

A. The traction forces of various VR cable organiser vary. In principle, it should have as much rewinding force as possible = the weight of the cable + the friction force created by the steel wire rope and the copper ring. This is the most ideal condition of equilibrium. The cable cannot be retractable after being taken off since the upward traction force = 0, hence the rewinding force of the organiser is somewhat more than the weight of the headset cable + steel wire rope in practical operation. The copper ring causes friction. However, the traction/rewind force of the organiser must never exceed the weight of the headset cable, and excessive friction between the wire rope and the copper ring is never tolerated.

B. Personally, it is recommended that the traction force of the vr cable organiser is not more than 150g, but it does not matter if the rewinding force is too large. You can offset the traction force by adding counterweight, such as tying a few thick towels on the cable.

C. The VR cable organiser’s wire rope is also differentiated by its length. The length of the wire rope is usually unrelated to the rewinding force, but the 2-meter cable organiser is too short, and it is easy to be pulled straight and produce a lot of resistance, therefore the wire rope starts at 4 metres in length is advised.

D. There is lubricating oil inside the vr cable organiser , so adding oil at the right time can increase the lubricating effect and reduce the friction, especially the friction between the wire rope and the copper ring

E. If you are unfamiliar with any brand, it is not recommended that you purchase a strange-shaped VR cable organiser because the direction of the wire rope and the copper ring will most likely not be vertical, and the angle will be too large, making it easier to lose the copper ring and increasing friction. In general, the square-designed wire cable organiser is not a major issue. It is preferable to have four holes in each of the four corners.

3.Allows the headset cable to hang more loosely

As indicated in the diagram below, the VR bracket has three cable organisers: ABC, where the connection between the cable and the headset is specified as D, A and B, B and C, and even A and D. The line is not straight throughout this period, which is highly essential. Following the actual measurement, it was discovered that :

A. The longer the line between the two cable organisers, the less head traction the player has when moving! To be more specific, in any situation, allows only one VR cable organiser provide as much traction as possible, because the headset’s traction equals the total of the traction forces of the three ABC cable organiser. If the wire rope of the B cable organiser is not pulled, it is equivalent to it. There is no traction force produced. When pulling the B cable organiser, the extra traction force equals the rewinding force of the B cable organiser - the gravity of the cable beneath B + the angle friction force of the copper ring of the B cable organiser’s wire rope.

B. As a result, the headset cable connecting the receivers is retained longer. Pulling the B bracket becomes more difficult as it generates traction if the player goes further away. It will applied to CB and AD

C.Considering the vertical position of the vr cable organiser bracket is mostly against the wall, restricting and hindering the player’s movement, the A and B cable organisers can be kept close to each other as long as the cable organiser box does not collide, so that when the player moves a long distance, the B cable organiser will make it more difficult to generate traction.

D.The cable between A and D should not be too lengthy, and the headset wire should be as close to the back of the head as possible; otherwise, the line will wrap around the neck when the body rotates. In reality, the image on the right can be decreased significantly.

E.This approach necessitates a higher VR bracket height; otherwise, the controller would easily collide with the dangling cable. The height of the VR bracket should be greater than 260cm. The higher the better in principle, but this will necessitate a longer headset cable. You may have the 4.5M or a recommended 6M solution.


The traction force at the same movement range has lowered to a minimal level with the upgraded VR cable cable organiser and mounting solution. If you still want to be flawless, get a keychain and tie one end of the rope to the HMD on the cable while the other end is secured at the rear collar (it will not twine around your neck.)

B. The benefits of the 180-degree rotating bracket are as follows: The bracket may be turned 180 degrees left and right, as illustrated in the illustration below. When the player goes to the other side of the room, the bracket rotates with it, reducing the likelihood of the B cable organiser being pulled. However, in small spaces of less than 3X3 metres, the benefits of this bracket are less visible, but bigger rooms of more than 4X4 metres may be more beneficial.
Furthermore, the vast space need a longer bracket extension arm. For a 4-meter-long room, it’s advisable to start at 260CM. As a result, purchasing a 2-segment folding bracket is not suggested due to the folded bracket’s relatively small length; instead, consider purchasing a 3-segment type or a straight tube non-folding stand.

C. An hypothetical VR bracket: 3-segment folding 360-degree rotating bracket; nevertheless, this solution may be more ideal for a wide space, such as a basketball court; otherwise, a normal VR bracket would suffice (180-degree swivel mounts will not function when the room is too small, such as 2MX2M). This technique also necessitates a very long headset cable.

D. The length of the cable and the height of the cable cable organiser are the two most significant factors restricting the adoption of wired VR. In theory, the greater the range of movement you can move, the longer the cable is and the higher the cable cable organiser is, and whether those brackets are straight tube non-folding stand, 180-degree rotation, or 360-degree 3-segment folding has become largely irrelevant, because various VR bracket solutions are just cherry on the cake, allowing players to use shorter cables and lower heights to obtain greater range of movement under certain condition.

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The article is written by Chinese VR enthusiast “Mohan” and has been authorized to share.