Can I use the eye-tracker foi Neos VR?

Can I use the eye-tracker for Neos VR?

It would be the only way to use it for now.

Wouldn’t Neos devs have to program the game specifically for it?

Unless eyetracking is in the OpenXR SDK. That’s the only chance we’ve got.

No, the eye tracker only supports 7invensun’s proprietary aSeeVR UserSDK which developers have to implement into their applications to make the eye tracker work.

I’ve been working on a Melonloader mod for VRChat that uses their SDK but it is still a work in progress.