Okay so I tried it in the Pimax 8KX and it works just fine in all FOV modes, but don’t expect it to cover your entire FOV. It’s like looking at a screen without it covering your full view. You can zoom the image in for better FOV but then it lowers the image quality and makes world scale look too large.
Despite that, it looks quite immersive up close and from far away it sort of looks a bit like not wearing glasses and there’s a 3D effect.
I also tried it in HP Reverb G2 but it still doesn’t cover my full FOV. Here are the settings I used to get best image quality of 8KX. Note these are for my RTX 3090:
- Render quality: 1.0
- Enable parallel projection
- Enable motion smoothing
- Enable Hidden Area mask
- FOV Mode: Small
SteamVR Supersampling: 150% or 200%
- Video resolution change to the highest your monitor supports
- Make sure every graphics setting is maxed out. Set Screen space reflection to “Pyscho”
- Set DLSS to “Quality”
In-game VorpX settings. Hit [Del] key to open it.
- Turn off “Change resolution”. You want the resolution to stay the way you set it in game.
- Image Zoom around 0.62 is sweetspot for best clarity and FOV
- Sharpen set to 0.60
- Set HUD scale to lowest of 0.30 so that you can actually see what it says rather than text being in your peripheral vision.
By default the VorpX profile sets your game resolution to 1080p, but I have a 1440p monitor. When switching the resolution to 1440p, the game looks much better and still runs smooth on the 8KX. I think this game would be best experienced on a 4k monitor in VR, in order to get the same graphical fidelity you’d get playing it flat on a 1440p monitor.
If game doesn’t load in the headset right away. Just exit the game, and while SteamVR is running, play Cyberpunk again. It’ll fix that.
Anyway, personally I think I’ll be playing this game mostly on my monitor and not in VR. Unless someday I get a 4K monitor to try this on.