" What kind of advancements can we expect from DLSS? Most people were expecting a DLSS 3.0, or, at the very least, something like DLSS 2.1. Are you going to keep improving DLSS and offer support for more games while maintaining the same version?
DLSS SDK 2.1 is out and it includes three updates:
New ultra performance mode for 8K gaming. Delivers 8K gaming on GeForce RTX 3090 with a new 9x scaling option.
VR support. DLSS is now supported for VR titles."
I have no clue why this was not announced during the keynote as this is huge (even though it might take a very long time until we see supported titles)
Any predictions if this means we could enjoy the 8KX with 90Hz+ if the game implements DLSS ?
I’m not too familiar with DLSS. Is the max resolution you can get from it equal to the max resolution of the panel ? So for the 8KX it would use a 1440p signal or even lower and upscale it to max 4k. And on the 5K+ it would use maybe 720p or 1080p and upscale to a maximum of 1440p, is this correct ?