One of the only games, if not the only one, that I stopped playing for a better headset was the vanishing of Ethan carter vr. So it was really disappointing when sweviver said it had issues with the pimax. I don’t remember what kind of issues though, has any other testers tried it out on the pimax? Any big issues…?
Sorry missed this one.
Ethan Carter is playable but has doubling on some text (close 1 eye to read)even with Parallel Projection on(needed). This also occurs with the portal to reconstruct past events.
You need small fov & pitool setting if mem serves of 0.5 or 0.75.
Normal & Large make textures look very low res & text shimmery to unreadable. Unfortunately thus game needs Astronauts support of which some users have said is unlikely to happen.
A true shame as it’s a nice looking game.
I emailed astronaut once but they didn’t reply unfortunately
I was the same, I playsed Ethan on my Pimax 4K and the quality is outstanding on that. But no 6dof so I quit the game to play it further on the 8K (or 5K+)…
Steam version of game. Switched XR Runtime from SteamVR to Windows Mixed Reality using Open XR Dev Tools for Windows Mixed Reality (from Microsoft Store) and I get high quality graphics. (The words on screen still duplicated so need to read with one eye shut.)
As I remmember, the biggest problem in Ethan was turning; default ingame turn left/right was not around my axis, but around some point outside of my body. That made me sick in a few minutes.
Now we can use this tool for turning, but unfortunately I can not bind it to vr controller, just regular HID game controller, joystick…