in order to have some kind of summary and discussion thread for vorpX and games played under vorpX, I herewith open this thread
Supported games, possible settings and subjective perception of VR gaming experience
Dragon’s Dogma Dark Arisen
8K-X | RTX 3080 | PiTool 1.0, SS 100% | 2.048x1.152 | (VSync Off; FXAA; HDR low; Shadows low; 16x AF; all else high/maxed) | K&M
4/5: Well playable
(inside: 60 FPS; outside: <=60 FPS, worst area: bridge north-west of Gransys)
The Elder Scolls Online
8K-X | RTX 3080 | PiTool 1.25, SS 100% | 2.560x1440 | (VSync Off; AA off; Shadow medium; 16x AF; all else high/maxed) | K&M
3/5: Playable, but needs getting used to it
(inside: 75 FPS; outside: <=75 FPS, worst area so far: river camp at Greymoor Prologue underneath the Gathering Storm)
- K&M = Keyboard & Mouse
- Rating of VR gaming experience: 5/5 would be absolutely no difference compared to optimized, native VR games, almost perfect.
Meanwhile, I played ESO appr. 2 hours in vorpX and 2 hours flat 2D-Monitor. My experiences:
- I am really IN Tamriel and not just sitting before it. Increases immersion.
- I changed FOV to “small”. Distances get a little better, but still not perfectly convincing.
- Resolution even with the 8K-X is not really overwhelming.
- Everything is a little bit blurry. Even with PiTool set to 1.25 and ingame-resolution set to 2.560x1.440.
- So quite a noticeable lack of details.
- A little bit wrong / off-focus shadows and reflections - not too bad, but noticeable.
- Causing me quite some eye strain, especially in comparison to native VR games.
- Much more details.
- No problems with shadows and reflections.
- No eye strain.
- No 3D.
- Less immersion.
So, for me neither possibility is really perfect in my eyes, especially when comparing ESO @vorpX here to other native VR games, which perform signifacantly better in terms of details, FPS and less / no eye strain.
On the other hand, still VR @vorpX is somewhat better than no VR / 3D at all. I used to play Dragon’s Dogma @vorpX appr. 20 hours or so in October/November last year (FOV “normal”, PiTool 1.0 and ingame res 2048x1152), and after having get used to it after a couple of time, things got better, and eye strain disappeared, too. Nevertheless, I’m thinking DDDA has less text and a larger font which makes it more comfortable to be played with vorpX than ESO. In ESO, due to the vast amount of possibilities - quest texts, skills, crafting menus etc. - it seems as if I have less possibilites to relax my eyes and look unfocused somewhere in the distance - something which is easily possible i.e. in Elite Dangerous or the Truck Sim’s.
So, for the moment, I am a little bit unsure on how to continue with ESO. I definitely will try to proceed with DDDA in order to make some better comparisons between the two.