Valve HMD coming up?

I’m more interested in Half Life VR myself. I need more amazing content to enjoy VR.


Yeah this truly could be a game changer for VR. It doesn’t have to be super high end; it just needs to resolve some of the things that are holding back the market. In fact, making it possible to run on a lower end device may be a better bet than pushing the highest end hardware.
Valve’s main business will by far remain software sales. But, the more people have a VR headset, the more software they’ll sell, naturally. The higher end the hardware, the less will be sold. Of course, it needs to be better than gen one, to convince those people to buy the new gen. As a side effect, a lot of those gen 1’s will be sold second-hand, further increasing the market.
All in all this is great news, although I’m sure it’s not going to be appearing before spring 2019.
Not sure why half life 1.5 VR is something to get excited about but then I never played any of the first two games. (thus, never understood the need for HL3) - I’d much rather have Portal 3, for example.


If I knew this one year ago and I knew pimax will take this long. I wouldn’t have backed the 8k. I can’t buy a new hmd just after my pimax arrived. That makes no sense. But I made a lot of positive experiences with valve products. The big mistake of pimax is they didn’t speed up the whole process by growing the team early. They didn’t use the chance to gain trust. Instead they ramp up production and good communication far to slow.

I don’t care for oculus. But this news make me think for the first time: Did I make the right decision by backing a pimax? I still hope so. But I am not sure anymore…

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I am not sure my pimax arrives until spring anymore. I am backer 39xx. And production is sooo slow…

Oh yes. I totally agree. I also liked Portal far more then HL.

Well, we will see tomorrow and later on in the week where they can take their production when their new materials arrive. Hopefully they can really crank up the pace. Of course, Murphy’s law is still there so who knows :confused: But I’m feeling optimistic :slight_smile:

However… being a pre-order customer, valve’s hmd may be releasing around the time I’ll get my pre order so I am really doubtful right now :confused:


Nice read. SJ’s Emagin find was solid gold. I hope the displays they use are truly next gen

" One of our Tier 1 consumer electronics partners approved our microdisplay design this quarter. This design has been given to our foundry partner to manufacture the initial wafers. After we receive the wafers, we will directly pattern the OLED . Our consumer electronics partner needs very high brightness; very high resolution, which is needed in order to get a wide large field of view; and no screen door effect. We are the only company with the design and the OLED process capable of making this display. If all goes according to plan, we expect to deliver those prototypes for the consumer electronics company in the second quarter of 2019 .

Yes, I think that the event for us will be the actual of this display, it’s a prototype coming out, and we – this consumer company is very interesting to us, because t hey will allow us to sell the displays to other companies, once they have it and taken a look at it . So I think the event will be that when you see this display, it’s a VR display, this is the display that everyone needs. And one of the reasons I can’t help but think, the VR space doesn’t take off today or hasn’t taken off today, is the displays aren’t what’s needed. This display is. It meets the qualifications, very high resolution, very high speed, some of the things we’ve put in it like addressing all the pixels at once, a global addressing, high brightness, very high brightness, full-color display, that’s what’s needed. So we are very enthusiastic about having this customer see this display.

Really, the partner will allow us to sell to other companies. Let me give you a few examples. There are many different people in this AR/VR space, who are interested in having a takeoff because they have other things to sell and the 2 obvious ones are chips for GPU/CPU and software. So this company might be one of those, and they want to have the market takeoff, they’re not necessarily going to be the premier headset manufacturer in the world or a headset seller in the world, but they want this market to takeoff. That’s what I’m talking about. They like us to sell the display to everyone .



Looks like they were testing displays @anon33864247


Buyers dilemma. There will always be something better just around the corner.


LCD not OLED too. 2020202



1001 ppi lcd displays, so will this enable a wider fov with the shown (larger than vive pro ) lens without the hammer head look

vive pro and samsunng odyssey have 615 ppi,

Looks like a wider fov with much improved resolution compared to what is now available

Valves lens are 120fov ( horizontal ??) which is about same as 135 diagonal

Always the problem. It can be an endless game of waiting what’s on the horizon. Sometimes it pays off to wait on a certain generation, sometimes you just take the plunge. I did this with graphics cards upgrading from 770 to 1070, totally glad I waited and skipped the 9 series (good cards), but the 10 series just had that greater jump. I was very close to getting a 980ti, but heard of the newer cards coming in a few months.

Waiting for VR HMD’s though, nobody really knows of release dates. Just get a good deal on your chosen headset to keep you going for a while.


Indeed & when a major change like ddr6 mem comes into play often good to wait 6months to see if it takes without fallout. Atm it seems tge ddr6 might be related to card failures. Should have just went hbm. Especially at tge price point.

Emagin does have a 2k x 2k, but they their latest is a 4k x 4k display and it is roughly a couple inches, so still far from a cell phone size. here is part of their Q1 transcript, CEO Andrew Sculley,
"Yes. This would be – what we’re working on is like a 4Kx4K. I can’t give you the exact numbers because we don’t witness anyone divulge that. But it’s the design that when we go to companies and talk to them, this is the type of display they want for VR or mixed reality, and so we are designing that display with this one company that’s funding this design. "



Andrew Sculley

Well, the one has talked to us for a while, and now is coming to the point. This is not the one that we’ve been talking to for a while and told you about. The other ones, there’s 2, the one came to us, but through another partner. So another partner put some pressure on and said, “Please don’t talk to them.” And they are – they’re very interested. So the terms that we take should be the best for you, the shareholder, and that’s what we’re looking at. We’re looking at can we broaden our – can we broaden what it is we’re doing, so that we become a larger part of the market more quickly. So that’s what we’re looking at. And there’s one other one that has now made it a plausible path forward in terms of what they’re – what they’ve talked to us about, and I apologize that I can’t tell you what these things are.

Dennis Van Zelfden

Well, that’s fine. I’m just – it seems like the original one that you’ve been talking to them for, I don’t know, maybe a year or so. I’m just wondering if you’re just starting with the new partner, potential new partners, are we looking at another year delay or?

Andrew Sculley

Well, no, I wouldn’t say that at all because the real thing you have to look at is the market. Now as you know, we’re coming out with a new display at the end of this year and that’s the thing or the beginning of next, and that’s the thing that we’ve got a target. That new display will be something that no one else is built.

It will have the pixel density that’s needed. It’s designed for the optics that this company is building, and it will have the brightness that’s needed for the VR. It also has other things in it that I can’t mention, so I apologize, that are – what is really needed for the VR market. And one of the things I can mention a 120 hertz, of course, in terms of speed. But many other things to make this work very well. So I think that’s what is needed, and so now it’s not going to take another year to get there because now we have some competition here.

Dennis Van Zelfden

Okay. Well, I guess it kind of follows into my next question. My last question is that, given some sort of a delay here, months maybe, and given the long lead times than any, whoever you end up going with, given the long lead times of the ramp-up and stuff, what – does that delay due to a Tier 1’s plans to roll out a product. I don’t know in the 2020 time frame. And does that impact all that?

Andrew Sculley

Well, in the 2020 time frame, to put in an OLED line, we’ve said in the past that 18 months. So we’re not impacting it yet, the ramp of the product will be reasonable on the side of the consumer company, right. It won’t start at millions per month, but will grow to that. And 2020 is the year we have to hit.

Dennis Van Zelfden

Okay. Well, I guess, my last question is that I’m sure the Tier 1 that you’re working with knows all of this about what you’re doing in terms of negotiating with these many manufacturers? Are they saying come on eMagin, pick somebody because we don’t want to be delayed, if we decide to go ahead with the product.


This hmd will matter or not for @PimaxVR depending if they can fix performance on the 8k and 5k+. With smooth rendering Valve has a huge advantage if they want to release a high spec hmd, but on similar performance terms Pimax will do fine, they will still win on resolution, higher fov and whatever LH 2.0 device they release, it should be compatible with it.

Now if Pimax can’t get smooth rendering, brain warp, etc. working and we still need raw force to make rendering work, the new HMD will destroy Pimax since simply the market for people with 1080ti/2080ti is really small and even average games tax it heavily, also Valve HMD would be able to SS a lot higher than Pimax so it would end looking better.

It’s still a good thing for us, though, since this will make Pimax not to rest comfortably on their technically superior features, but now they really have to up their software and tools if they want to compete on the higher end of the VR market.


Then where is HL3? Where are the Knuckles controllers? How long did it take them to get a production ASW Equivalent out? (2+ years) What about their production debacle on the Valve Steam Machines??

Juicy find. And developers are starting to show off Knuckles EV3 suddenly so maybe some NDA has just been lifted too.


Interesting find, but it’s a bit older, a conference call from May this year. They haven’t talked about this in their latest conference (last week) so I’m not sure if they’re still planning on this …

Then again, on their website they still say ‘coming soon’ about their OLED 2kx2k display (RGB stripe!) :


From your post it’s the 4k x 4k panel they want to develop right? One things for sure it seems the big players are actively seeking out the ultimate display. I just hope Vale follow the console idea and put out a great headset at cost


Steam Machines are 3rdparty endorsed. There out there & the SteamOS is still being developed but at present better performance on other linux distros with installing the steam runtime & recent development intoa specialized Wine is bringin a ton of games including vr into linux.

Anyone can make & sell steam machines. But SteamOS itself is a debian flavor dum down for a more console users.

HL3? Well that’s been the grail for a long time much to our mutual disapointment.

But at least we have what started out a community updated HL game Black Mesa.

Knuckles? Well Valve needs time as the last review we had here in the forums was not overly positive but okay. Now where is LG’s Ultragear or did they abandon it?